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I know this is a console port but people aren’t sitting 6 meters away from their TV that they need a hud this big. Everything on the screen could be shrunk by at least 50% and still be clearly visible at a distance. This oversized hud really gets in the way. No brightness and contrast, no text size – nothing. There are no visual settings in this game at all.
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To make things worse, you can’t resize this at all either. The font is huge and throughout the game, I had these giant bars on all sides of my screen taking up valuable space. If anything, it takes up more screen space than the actual game. Now I know this is an RTS game and the details on-screen are important but this HUD is massive. My biggest issue with Spellforce III: Reforced on console stems from the oversized HUD. Sure, some of the visual elements are a bit rough and I feel as if there’s very little HDR implementation in this game whatsoever but it is good to watch in action. Spellforce III: Reforced also looks good running at 60FPS on the PS5. For the most part, it works pretty well and I could mostly do everything I would usually do on the PC with my DualSense Controller. The game has been completely rebuilt in some regard to work on a console and run with a controller. This launch marks the game’s release for PS4, PS5, Xbox One and Xbox Series X/S. Spellforce III: Reforced is also trying to break out of its box by ow being one of the very few RTS games available on console. You either get your RPG or your RTS and these games never merge the two into one package. In fact, there’s really nothing else like it out there. I would say that this pace in Spellforce III, and how the game manages to deliver so many different genres at once, makes it incredibly unique. Some chapters saw me explore underground caverns and lost cities with my heroes while equipping new gear and carefully pulling off attacks instead of managing an empire, building an army and going to war. If anything, Spellforce III often deviates quite far from its RTS roots. This is thanks to its deep hero system that sees you create, level up and gear out your main character and manage an entire party of characters. It is also important to note that while the game is defined as an RTS experience, it actually takes a lot of inspiration from other games including Diablo and The Lord of The Rings. While Spellforce III has been around for a few years already, with its debut back in 2017, the game has seen a tremendous amount of post-launch content release including two expansions, new modes and mod support.
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Spellforce is a well-known RTS series that has remained on PC for players to enjoy.
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